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Payday 2 beta impressions: Crime does pay, but does it pay enough?

Payday 2 is a skills-based heist game where players will either get in and get out quietly, or find themselves fighting their way out of a sea of police officers. Those skills are pulled from four...

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Battlefield 4 Paracel Storm hands-on: One man’s story of a kamikaze bomb-run...

The sea was angry that day my friends. Angry like an old man trying to send back soup at a deli. We've got the bomb. The red light atop it flashes alongside a rhythmic beep as we gun it away from the...

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Watch Dogs hands-on: This open-world hacker rewards stealth and patience

Those worried that Aiden Pearce is a half-hearted Neo clone need not fear - the vigilante at the centre of the Watch_Dogs story dies faster than made-up enemies in Ice Cube songs. During my hands-on I...

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Assassin’s Creed 4 hands-on: Why assassinate anybody when you could be...

A storm breaks just as my hands-on demo begins, and instead of the gorgeous tropical Caribbean Sea I am thrown in the deep end -- figuratively speaking -- as I wrestle with strong winds and massive,...

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Grand Theft Auto V reviewed: Welcome to heist society

It is great to be back in San Andreas.

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South Park: The Stick of Truth previewed – Impressive, but why aren’t we...

When you first reach the town of South Park you're asked to give your name -- as you do in any RPG. No matter what name you give, you're immediately dubbed “Sir Douchebag”, and that's your name for the...

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Hands-on with Call of Duty: Ghosts’ new Blitz mode – a faster, more brutal CTF

The thing I love about Capture The Flag is that you can yell "I'm on defence" on voice chat, and then just camp your heart out. In general I'm a proponent of the rush, but in CTF I switch things up --...

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Call of Duty: Ghosts singleplayer review: An overly patriotic mess that moves...

Jokes about Call of Duty's pro-USA skew have always been fairly flimsy -- the game tests a fictional America's resilience, but the country hasn't typically been tested alone. In Treyarch's Black Ops...

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Call of Duty: Ghosts multiplayer review: Great new maps and game modes, but...

While Call of Duty: Ghosts' singleplayer campaign might be incoherent nonsense, at least the multiplayer is fairly decent. It's not good, like Modern Warfare 3's, or even great like Black Ops 2's, but...

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Call of Duty Ghosts PC video review: Poor PC support doesn’t help sell an...

While we've already written up our thoughts on Call of Duty: Ghosts, we were limited to playing the PS4 version of the game during the pre-release review event organised by Activision. Now that the...

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Dirty Bomb hands-on: Wolfenstein ET fans get ready for the good times

games.on.net recently attended an event in London hosted by Splash Damage for some good ol' hands-on time with their new team-based competitive shooter, Dirty Bomb. As Joab discovered, the game is...

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Halo: The Master Chief Collection is the ultimate Halo experience, for better...

It sure is Halo. Two years ago I said the greatest praise and strongest criticism I can level at Halo 4 is that it sure is Halo. Don't I feel foolish now. What could be more Halo than a packaged...

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Halo: The Master Chief Collection’s multiplayer lobbies are a religious...

Last week we reviewed Halo: The Master Chief Collection, and throughout the review I noted that any sort of multiplayer review was out of the question due to a lack of match-making. A week later, and...

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Halo: Nightfall is shaping up to be pretty good TV, as far as sci-fi goes

Nightfall is sort of what you expect from first episodes of television -- a lot of rushing to set up characters and build the world. It follows ONI agent Jameson Locke as he screws around in the city...

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Evolve mutates again: We check out Turtle Rock’s demanding new game modes

Shear is a planet on the brink. Humanity, as it often does when faced with a glorious world untouched by "civilisation", has milked the planet of all its resources, exploiting its minerals and unique...

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Evolve hands-on: Watch us playing the new Wraith monster

Last week, games.on.net was invited along to 2K Games headquarters in Sydney for a few hours of fun with the third monster, the Wraith. Unlike the "fighter" of the Goliath and the "wizard" of the...

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Evolve: Wraith Guide

The Wraith is the assassin of Evolve -- fast, lightly armoured, but able to do insane amounts of damage in the right place. Joaby walks us through his favourite monster.

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Evolve: The Trapper Class Guide

Every game of Evolve hinges around the Trapper. Their portable Dome and their knowledge of where and when to deploy it make the difference between victory and defeat in almost every encounter, and it's...

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Evolve: The Support Class Guide

Support is the most versatile class in the game of Evolve -- able to back up basically every other class in a small but meaningful way, they need to be smart, think on their feet, and know when to...

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Dirty Bomb: How Splash Damage are building a F2P model that doesn’t suck

The big change ahead of Dirty Bomb's soft launch was the introduction of the tiered loadouts system. The first question that comes to anyone's mind when playing a free-to-play game is "how do they make...

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